JW24mod A-8 Rudder Assignment
Moderator: Guido Körber
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JW24mod A-8 Rudder Assignment
:D Plugged this in to computer and it was recognized no problem. I had no attachments as of yet, thats next test. I have question! It was recognized as a x-y stick axis and a thottle axis, :shock: I want it to recognize as a rudder axis and two proportional brake axis, How do I do this? I'm using the JW24MOD A-16 for the stick and throttle axis. :roll:
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Now Guido,
I know I've asked this question before, (see previous posts) but you just now say that windows does not support rudder assignments for your product! What the hay! What do I need to do, to use the JW24MOD A-8 for my rudder pedals, in Windows XP? I currently want to use only one axis and the buttons. I am using it in a combat flight sim, Fighter Ace, you do not make these assignments in the game. The game aquires axis assignments from computer when game loads. Your company has said it, your salesman said I could use your product for rudder pedals, I explained clearly what I was looking for. Please do not tell me you told me what I wanted to hear, in order to sell product. :evil:
I know I've asked this question before, (see previous posts) but you just now say that windows does not support rudder assignments for your product! What the hay! What do I need to do, to use the JW24MOD A-8 for my rudder pedals, in Windows XP? I currently want to use only one axis and the buttons. I am using it in a combat flight sim, Fighter Ace, you do not make these assignments in the game. The game aquires axis assignments from computer when game loads. Your company has said it, your salesman said I could use your product for rudder pedals, I explained clearly what I was looking for. Please do not tell me you told me what I wanted to hear, in order to sell product. :evil:
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:arrow: Baloney, You just talk in circles. I made it very clear how I wanted to use your product. You said it was possible. Now you got another story. There are no axis assignments available in Fighter Ace, only button assignments can be made. The game aquires axis assignments from the computer. This is not a highend flight sim, only 4 axis are used, ( x,y,z, and r ) if your product can not do the job as I need it done, say so! :idea: My store bought stick is plugged in and recognized with the needed axis, ( x,y,z, and r ) before game is loaded in windows xp. I 've never seen a game allow you to assign axiss assignments.
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